From ba5860cdd6c877d576201395808ad911a7bb899e Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Fri, 15 Feb 2013 01:58:21 -0500 Subject: [PATCH] xdndHandler: Add the dummy actor to the uiGroup While this isn't too urgent, since this won't break if we don't have a drag actor, I was wondering what the other child in my stage was. --- js/ui/xdndHandler.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/js/ui/xdndHandler.js b/js/ui/xdndHandler.js index 8a24bc2d6..ee523358d 100644 --- a/js/ui/xdndHandler.js +++ b/js/ui/xdndHandler.js @@ -2,6 +2,7 @@ const Clutter = imports.gi.Clutter; const Lang = imports.lang; +const Main = imports.ui.main; const Shell = imports.gi.Shell; const Signals = imports.signals; const DND = imports.ui.dnd; @@ -16,7 +17,7 @@ const XdndHandler = new Lang.Class({ // Used as a drag actor in case we don't have a cursor window clone this._dummy = new Clutter.Rectangle({ width: 1, height: 1, opacity: 0 }); - global.stage.add_actor(this._dummy); + Main.uiGroup.add_actor(this._dummy); Shell.util_set_hidden_from_pick(this._dummy, true); this._dummy.hide(); -- 2.39.5